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Over 60EB of New Digital Storage Used for Archiving and Content Conversion and Preservation by 2020

2015 Digital Storage for Media and Entertainment Report from Coughlin Associates

The eleventh annual report from Coughlin Associates, the 2015 Digital Storage for Media and Entertainment Report  ($7,000), provides 223 pages of analysis of the role of digital storage in all aspects of professional media and entertainment.

Projections out to 2020 of digital storage demand for content capture, post-production, content distribution and content archiving are provided in 60 tables and 104 figures.  

The report includes results from a 2015 survey of Digital Production Buzz, HPA and SMPTE members on their digital storage needs in these target segments (comparing the results to similar 2009, 2010, 2012, 2013 and 2014 surveys). These surveys were used to refine the current report analysis from previous editions and track industry trends. The report benefited from input from many experts in the industry, which along with economic analysis and industry publications and announcements, was used to create the data including in the report.  

Highlights from the report:

  • As image resolution and frame rates increases and as multi-camera video becomes more common, storage requirements explode.
  • Several petabytes of storage may be required for a complete stereoscopic digital movie project at 4K resolution, and there is some production work as high as 8K. By the next decade total video captured for a high end digital production could be hundreds of petabytes, approaching 1EB.
  • The development of 4K TV and other high-resolution venues in the home and in mobile devices will drive the demand for digital content (especially enabled by high HEVC (H.265) compression.
  • There is ongoing activity to create capture and display devices for 8K X 4K content, with planned implementation in consumer media systems by the next decade
  • Survey results show that 66% of professional cameras use flash memory in 2015. It is now the dominant recording media used in these cameras. Magnetic tape and film are rapidly declining. Flash memory is also playing a more important role in content distribution and post-production.
  • M&E storage in remote clouds is playing an increasing role in enabling collaborative workflows. Overall cloud storage for M&E is expected to grow 24X between 2014 and 2020 (763PB to 18,224PB). Cloud storage revenue will exceed $2.1 billion by 2020.
  • Between 2014 and 2020 about a 4.9X increase in the required digital storage capacity used in the entertainment industry and about a 3.7X increase in storage capacity shipped per year (from 18,050PB to 66,291PB).    
  • The greatest storage capacity demand in 2014 is for digital conversion and preservation as well as archiving of new content (95.8%). Content distribution follows in size with acquisition and post-production using less storage.
  • Between 2014 and 2020 M&E storage revenue is expected to grow 2.3X (from $4.8 billion to $10.8 billion). 
  • In 2014 archiving and preservation is estimated to have been 45% of the total storage revenue followed by post-production (26%), content distribution (25%), and content acquisition (4%). 
  • In 2020 the projected revenue distribution is 37% archiving and preservation, 34% post-production, 26% content distribution, and 3% content acquisition.
  • Active archiving will drive increased use of HDD storage for archiving applications supplementing tape for long term archives.
  • The slow down in areal density growth for HDDs will also slow the historical $/GB decline through the projection period.
  • Recent developments for Blu-ray optical cartridges are expected to slow and reverse the decline in optical archive storage.
  • By 2020 67% of archived content will be in near-line storage, up from 48% in 2014. 
  • Over 60EB of new digital storage will be used for digital archiving and content conversion and preservation by 2020.
  • In 2014 48.6% of the total storage media capacity shipped for all the digital entertainment content segments was in HDDs with digital tape at 40.1%, 10.7% optical discs and flash at 0.6%. 
  • By 2020 tape has been reduced to 30.9%, HDDs shipped capacity is 58.8%, optical disc capacity is down to about 9.3% and flash capacity percentage is at 0.9%. 
  • Storage media revenue is expected to increase about 23% from 2014 to 2020 ($469 million to $578 million).
  • Silver halide film as a content distribution media will vanish before the end of the decade.   
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